The idea
Before the city RPG, I needed to know whether the highway even felt like OldSols. This is that proof: a single-folder HTML and JavaScript racer with boost, power-ups, and procedural tracks.
It is still the feel reference sitting behind the Phaser racing work, and it has a live browser build you can jump into.
What is in it
- 01Pseudo-3D arcade racing in the browser
- 02Boost, power-ups, and procedural tracks
- 03The highway feel that the later Phaser racing mode has to match
- 04A live Vercel build
Currently
A live HTML and JavaScript racer proving the highway feel.
Play the racer. This is the live prototype, still in progress.