PixelWidget
Prototype

Game prototype

OldSols Arcade Racer

Arcade-style pseudo-3D racer with power-ups, boost, and procedural tracks. A single-folder HTML and JavaScript build used to prove the highway feel.

A night highway vanishing point with boost-trail streaks

The idea

Before the city RPG, I needed to know whether the highway even felt like OldSols. This is that proof: a single-folder HTML and JavaScript racer with boost, power-ups, and procedural tracks.

It is still the feel reference sitting behind the Phaser racing work, and it has a live browser build you can jump into.

What is in it

  1. 01Pseudo-3D arcade racing in the browser
  2. 02Boost, power-ups, and procedural tracks
  3. 03The highway feel that the later Phaser racing mode has to match
  4. 04A live Vercel build

Currently

A live HTML and JavaScript racer proving the highway feel.

Play the racer. This is the live prototype, still in progress.