PixelWidget
Prototype

Puzzle game

ZenArrow

A browser puzzle about calm aim and journey. React client with authored docs and a Vercel-ready build.

A single luminous arrow approaching concentric rings

The idea

ZenArrow is a quiet puzzle about tracing a path without forcing it. You tap pieces that can slide off if they never cross another arrow.

I wanted something small enough to finish a sitting, and still dense enough that the silhouette feels authored.

What is in it

  1. 01Journey: tap arrows that can slide off without crossing another path
  2. 02A classic campaign with a tutorial foundation and weave levels
  3. 03Generated practice trails for extra drills
  4. 04A live browser build on Vercel

Currently

A React client, authored docs, and a live Vercel build.

Play ZenArrow. This is the live prototype, still in progress.